Calil, J., Fauville, G., Queiroz, A.C.M., Leo, K.L., Newton Mann, A.G., Wise-West, T., Salvatore, P., Bailenson, J.N. (2021). Using Virtual Reality in Sea Level Rise Planning and Community Engagement—An Overview. Water, 13, 1142. https://doi.org/10.3390/w13091142
Publications
Virtual Reality and The Psychology of Climate Change
Markowitz, D.M., Bailenson, J.N. (2021). Virtual Reality and The Psychology of Climate Change, Current Opinion in Psychology, https://doi.org/10.1016/j.copsyc.2021.03.009. read more…
Participatory research on using virtual reality to teach ocean acidification: A study in the marine education community
Fauville, G., Queiroz, A. C. M., Hambrick, L., Brown, B. A., & Bailenson J. N. (2020). Participatory research on using virtual reality to teach ocean acidification: A study in the marine education community. Environmental Education Research. doi.org/10.1080/13504622.2020.1803797 read more…
Immersive Virtual Reality Field Trips Facilitate Learning About Climate Change
Markowitz, D.M., Laha, R., Perone, B.P., Pea, R.D. & Bailenson J.N. (2018). Immersive Virtual Reality Field Trips Facilitate Learning About Climate Change. Frontiers in Psychology, 9, DOI=10.3389/fpsyg.2018.02364
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Experiencing nature: Embodying animals in immersive virtual environments increases inclusion of nature in self and involvement with nature
Ahn, S. J., Bostick, J., Ogle, E., Nowak, K., McGillicuddy, K., & Bailenson, J. N. (2016). Experiencing nature: Embodying animals in immersive virtual environments increases inclusion of nature in self and involvement with nature. Journal of Computer-Mediated Communication.
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The impact of vivid and personal messages on reducing energy consumption related to hot water use
Bailey, J.O., Bailenson, J.N., Flora, J., Armel, K.C., Voelker, D., & Reeves, B. (2015). The impact of vivid and personal messages on reducing energy consumption related to hot water use. Environment and Behavior, 47 (5), 570-592.
Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior
Ahn, S.J., Bailenson, J.N., & Park, D. (2014). Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior. Computers in Human Behavior, 39, 235-245.
Embodied Experiences in Immersive Virtual Environments: Effects on Pro-Environmental Attitude and Behavior
Ahn, S.J. (2011). Embodied Experiences in Immersive Virtual Environments: Effects on Pro-Environmental Attitude and Behavior. (Doctoral dissertation). Stanford University. read more…