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People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse

Han, E., Miller, M.R., DeVeaux, C., Jun, H., Nowak, K.L., Hancock, J.T., Ram, N., Bailenson, J.N. (December, 2022). People, Places, and Time: A Large-scale, Longitudinal Study of Transformed Avatars and Environmental Context in Group Interaction in the Metaverse. Journal of Computer-Mediated Communication. https://doi.org/10.1093/jcmc/zmac031

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Virtual reality perspective- taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors

Herrera, F., Bailenson, J.N. (2021). Virtual reality perspective- taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors. Virtual reality perspective-taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors. New Media & Society. 23(8):2189-2209. https://doi.org/10.1177/1461444821993121
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Avatar Psychology

Scarborough, J.K. & Bailenson, J.N. (2014). Avatar Psychology. In Mark Grimshaw (Hg.) The Oxford Handbook of Virtuality, 129-144.
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