Rosenberg, R.S., Baughman, S.L., Bailenson, J.N. (2013). Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior. PLOS One., 8 (1), 1-9. View PDF Abstract Background Recent studies have shown that playing prosocial video games leads...
Segovia, K.Y. & Bailenson, J.N. (2013). Identity Manipulation—What Happens When Identity Presentation is Not Truthful. In Amichai-Hamburger Y. (Ed.), The Social Net: Understanding Our Online Behavior, Oxford University Press, 45-61. View on Google Books Abstract...
Aymerich-Franch, L., Karutz, C., & Bailenson, J.N. (2012). Effects of Facial and Voice Similarity on Presence in a Public Speaking Virtual Environment. Proceedings of the International Society for Presence Research Annual Conference. October 24–26, Philadelphia,...
Won, A.S., Yu, L., Janssen, J.H., & Bailenson, J.N. (2012). Tracking Gestures to Detect Gender. Proceedings of the International Society for Presence Research Annual Conference. October 24 – 26, Philadelphia, Pennsylvania, USA. View PDF Abstract Nonverbal behavior...
Cummings, J.J., Bailenson, J.N., & Fidler, M.J. (2012). How immersive is enough? A foundation for a meta-analysis of the effect of immersive technology on measured presence. Proceedings of the International Society for Presence Research Annual Conference. October...